rulespreviewbar

Rules

In a Live Action Role-Playing game, there are many rules to help guide the flow of the game, and assist the players in determining how events unfold. Rules exist for everything from character creation to magic so that the game can realistically simulate a action-filled fantasy environment.

The Sidereus System

While creating the Sidereus LARP system we have done everything in our power to create a rules system that is both flexible and easy to understand. A Sidereus player should be able to create nearly any fantasy themed character they can conceive with a detailed history and background - truly bringing the player's "Inner Hero" to life.

Rules Preview

As we near completion of the rulebook, we will release snippets of information about various rules from character creation to combat to give you an idea of the direction Sidereus will take when it is released later this Summer.

We will release these previews as frequently as we have them, so stay tuned!

 
 
         

Trait Preview - Bloodline of Water

(Added April 4, 2007)

You are descended from an extraplanar being from the Elemental Plane of Water. You have the power of elemental blood running through your veins and it has given you otherworldly abilities and an affinity to the element of Water.

   

 

Trait Preview - Magical Aptitude

(Added April 4, 2007)

The art of Arcane magic comes easily to you. You are able to bend the fickle flow of magic to your will with far less effort than other mortals. Those who have committed their whole lives to the study of the Arcane have not seen one with such power in centuries.

 

   

 

 

 

 

 


©2008 Harbinger Hobbies LLC. All Rights Reserved.

Webmaster: E. Neal Belt III